Virtual World Television as Interactive Television Published
The work that Pooky Amsterdam and I have done on virtual world television has come to a close with the publication of the project’s second journal article in the latest […]
The work that Pooky Amsterdam and I have done on virtual world television has come to a close with the publication of the project’s second journal article in the latest […]
This presentation was given at the 100th National Communication Association Conference in Chicago on November 21, 2014. This presentation reflects the work I have done with Pooky Amsterdam to understand […]
What happens when a portmanteau you are credited with becomes the next step in indie animation? You become quite recognized for your contribution to the medium and much more. Leading […]
What makes someone a legend in their field? Producing the origins of a species of thought would be one fine definition, and this man is responsible for our new way […]
Recently I attended the DigitalMedia Summit at the McGraw Hill building in Manhattan. There was a lot of talk of “second screen,” the phenomenon of using your other personal smart […]
Having had the great pleasure of knowing Dr. James Canton and discussing the future with him, we began to think of a greater way the platform of Second Life could […]
This blog post we feature a true original in the field of virtual world production, someone who wears his digital heart on his sleeve and inspires others everywhere he goes. […]
Hi, I’m RacerX Gullwing. I live in a place called Second Life. I’m a 4 foot Magic bunny sort of a mixture between the March Hare and the Mad Hatter […]
The goal of the Producers’ Retrospective series is to allow the VWTV and machinima producers the opportunity to speak about their experiences working to create the latest in video entertainment. […]
At the beginning of this project, I reached out to producers who were working in numerous virtual worlds, such as Star Trek Online and Habbo Hotel. The fact that the analysis […]